Below is a quick low resolution BPR render from zbrush of the monster. I finished up the low poly and pulled it into zbrush and hit subdivide about 7-8 times and it looks like this. I was proud of the way the polygons started to shape the muscles just based off the lowpoly; which was only 4430 polys. I have not even started sculpting yet and it looks fancy. Can't wait to sculpt on this thing and get all that nice detail.
it is coming along nice and creepy with the classic Barton feel. This creature will make a great paper model, like the one you did for the playing cards awhile ago.
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