These are all in game screens. Still a lot of work to do. More detail. I have however figured out how to make volumetric clouds. I don't know if its as heavy a load to do the real fog volumes vs. the particle effects I have already built. But they look amazing together. At the start of the game the player will stand on the Harvester Platform and be able to look out into an endless sea of clouds. Then get onto the platform and ride down through the clouds. I think its going to be pretty darn epic with the music I am thinking of making/ or calling in some help to make.